Improvements to camera, character physics, and chicken animations
Chicken Chasers » Devlog
Camera collides with walls, top down camera
The camera now has physics and avoids passing through walls on the boundaries of the levels.
There is also a toggle-able top-down camera to give players an alternate perspective.
Character is less sticky
The pogo character has lower friction, and thus does not get stuck on walls or edges easily. It also moves faster by default as a result! You can adjust the controls sensitivity in the settings.
Chickens jump and idle
Chicken NPCs now have distinct animations for when they are jumping and blocked from moving (idling).
Files
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9 hours ago
Chicken Chasers
These chickens are bananas!
Status | In development |
Author | iheartfunnyboys |
Genre | Action |
Tags | Animals, Chicken, Comedy, Difficult, Fast-Paced, Funny, No AI, Psychological Horror, Short, weird |
Languages | English |
More posts
- New fall over minigame13 days ago
- Minor fixes for controls22 days ago
- Many minor improvements25 days ago
- Added progressive super jumps28 days ago
- Revamped tutorial and level transitions28 days ago
- Added volume control and new input hint on tutorial31 days ago
- New "fell over" logic32 days ago
- Added saving of players progress32 days ago
- Added hats33 days ago
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